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For VCT Pacific’s first-ever trophy reveal, Core-A approached the brief as more than a product film. Instead of simply introducing the trophy, we built the reveal around a story set in 2063 looking back at the 2024 season as a defining moment in Pacific VALORANT history.
By combining esports history, fan culture and humor with a cinematic future-retrospective narrative, the trophy became more than an object to unveil. It became something tied to memory, competition and the legacy players were still fighting to create.
As an end-to-end production partner, Core-A works beyond production execution to find the creative idea that gives a piece its reason to exist. From concept and storytelling through production and final delivery, The Year That Was… shows how the right narrative can turn a straightforward reveal into a world audiences want to step into and make a trophy feel meaningful before anyone has even lifted it.
ClientRiot Games